Kanto Inc. is your
tambayan for fun
by rick olivares
My Big Bang Theory is when komik book talents were
showered upon these 7,000-plus islands, Joanah Tinio-Calingo and her husband
Melvin (otherwise known as ‘Taga-Ilog’) and artist Kilayman were not only
gifted with the wacky wit and storytelling chops of Keith Giffen but they were
also given an extra funny bone.
Kanto Inc. is the heir to Alamat’s Batch 72.
Kanto Inc. is a rollicking ride through what we love
in pop culture – Philippine mythology and the supernatural, mad cap science, comic/komik
books, and comedy; and it is a pleasure to read. Perhaps more importantly, it
leaves me chuckling in delight; a sure fire way to get me to re-read it and
recommend it to the world at large.
It tells the story of
Gwen, an over-achiever, and a Nuclear Physics graduate who ends up settling for
a job in a call center (a Pinoy Kitty Pryde). After a disastrous conversation
with a client over the phone, she gets fired from her job. She ends up being
employed by an eccentric millionaire who has a weird knack for hunting down
cursed objects and antiques.
And that’s where all the weird fun gets
started!
Gwen accidentally duplicates herself
when she looks into a mystical spoon (think Calvin and Hobbes’ awesome
transmogrifier). Gwen is possessed when playing a board game (a nod to the
early criticism levied at that once famous game Cluedo). And that’s just the
tip of the iceberg!
There are references and situations
that mirror The Ghostbusters and they even pre-date the return of the Sony
Walkman in Guardians of the Galaxy film by bringing back Nintendo’s much-loved
and Game and Watch.
What makes Kanto Inc. a terrific komik
is that the characters are memorable, the writing is fun and flowing, and the
art by Kilayman makes every page a delight for the senses. I love the facial
expressions of his characters evoke the best of Disney and manga.
Kanto Inc. is the ultimate chill out
komik in the local scene today. And best of all, it’s ongoing (five issues and
counting).
Interview with Melvin Calingo:
According to Melvin, “Kanto
Inc. is basically our take on Philippine mythology, pop culture, local customs,
beliefs and traditions. Note that I said "our" take because these
stories are very loosely based on our myths and legends. By doing this, we hope
to give a fresh new take on the subject.”
Rick: Are the characters based on
people you know?
Melvin: It's mostly a mish-mash of
extreme personalities from people we know. And yes, we know a lot of weird
people.
Rick: It looks like there are a lot of
pop culture references sprinkled all throughout from robots to Game and Watch
to Ghostbusters etc. Is this also a homage to what you enjoyed as a youngster?
Melvin: Yes, definitely. We also hope
that the people reading Kanto Inc. would recognize them and have that sense of
nostalgia that we all share. There's also a lot of recent pop culture tidbits for
the younger readers too. People may or may not get the references, but the ones
that do feel that the jokes are intended for them, making it more personal, and
thus funnier.
Rick: Where will Kanto Inc. lead? Is
this ongoing or is there an ending to the
story?
Melvin: From the start, we planned to
make Kanto Inc. episodic, meaning you can grab any issue and read it as a
stand-alone story with a definite beginning, middle and end, without actual
knowledge of previous issues. There will be issues of Kanto Inc. that will
delve into the actual storyline, but this would probably be sometime after we
establish the main characters of the story.
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